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Arcade
Gaia Crusaders
DEV
Noise Factory
REL
unknown
ALSO
About

Gaia Crusaders is a late-generation supernatural post-apocalyptic brawler from Noise Factory. Its innovative magic system assigns elements to characters that power up matching spells, and its freeform combat allows for dynamic combos. It also lets you play as defeated bosses.

Marquee
Trivia

Gaia Crusaders freeform punch-kick combo system would later be used by Gekido Advance on the GBA. Thunder Heroes is a bootleg sprite-swap of this game that's missing a lot of features and stages.

Links
Beat'em Up Bingo 0/25
Go!
Sunset Ending
Health Meat
Sleeveless Jacket
Boss With Gun
Fire Bombs
2-Word Title
Throwing Knife
Subway Stage
Ex-Pro Wrestler
Steel Pipe
Kidnapped Female
Special Drains Health
Oil Drums
Clowns
Yellow / Red Health Bar
Dominatrix
Power, Speed, Balance
Elevator Scene
Mansion Stage
Mohawks
Building Site
Fat Charging Men
Sharp Suits
Graffiti
Release Info
Developer
Noise Factory
Publisher
Noise Factory
Country
Japan
Released
unknown
Also on
Series
Game
Players
2
Structure
Linear
Difficulty
Medium
Gang size
Huge (8)
Variety
Playtime
0:50
Combat
Buttons
Punch, Kick, Jump, Magic
Combos
Dynamic
Grabs
No
Dashing
Double-tap
Enemy H. Bars
Yes
Item Pickup
Button
Item Stay
Stay
Weapons
No
Death-blow
Health
Friendly Fire
Yes
Char Switch
On death
Ground Hit
No
Revive
Invincibility
Restore
End of stage
Style
Art Style
Anime
Sprites
Large
Setting
Post-apocalyptic supernatural
Focus
Hand-to-hand
Music
Rock
Tone
Serious
Numbers
Fighters
7
Stages
7
Enemies
Bosses
Weapons
Lives
2
Continues
1
Extend
Slamson Sez
Combat
Enemy
Grafix
Sound
Flava

Something about this game feels off to me. The combat is too light on impact, the animations are a bit stilted, and the music lacks punch. The biggest thing that soured me on the experience is the complete lack of grabs in favor of less satisfying magic and projectile stuff. It's not a bad game by any means but it seems to be lacking that special spark.

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