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Sengoku 3
DEV
Noise Factory
REL
2001-07-18
ALSO
About

Sengoku 3 is the final installment of the Sengoku trilogy, this time developed by Noise Factory. Although it keeps its predecessor's setting and multiple attack buttons, it removes the transformation mechanic and adds freeform combos and energy-based special attacks.

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Trivia

Sengoku 3 is the only Sengoku game developed by Noise Factory rather than SNK. The Sengoku Period took place in Japan from 1467 - 1603. It was also known as the Warring States period.

Links
Beat'em Up Bingo 0/25
Go!
Sunset Ending
Health Meat
Sleeveless Jacket
Boss With Gun
Fire Bombs
2-Word Title
Throwing Knife
Subway Stage
Ex-Pro Wrestler
Steel Pipe
Kidnapped Female
Special Drains Health
Oil Drums
Clowns
Yellow / Red Health Bar
Dominatrix
Power, Speed, Balance
Elevator Scene
Mansion Stage
Mohawks
Building Site
Fat Charging Men
Sharp Suits
Graffiti
Release Info
Developer
Noise Factory
Publisher
SNK
Country
Japan
Released
2001-07-18
Also on
Series
Sengoku
Game
Players
2
Structure
Branching
Difficulty
Hard
Gang size
Large (7)
Variety
Playtime
0:50
Combat
Buttons
Slash, Punch, Jump, Projectile
Combos
Dynamic
Grabs
Contact
Dashing
Double-tap
Enemy H. Bars
Yes
Item Pickup
Button
Item Stay
Stay
Weapons
N/A
Death-blow
Energy
Friendly Fire
Yes
Char Switch
On death
Ground Hit
No
Revive
Invincibility
Restore
End of stage
Style
Art Style
Anime
Sprites
Large
Setting
Supernatural
Focus
Weapons
Music
Japanese
Tone
Serious
Numbers
Fighters
6
Stages
Enemies
Bosses
Weapons
Bomb, Kunai, Plate, Shuriken
Lives
2
Continues
1
Extend
Slamson Sez
Combat
Enemy
Grafix
Sound
Flava

Sengoku 3 is a huge step forward for the series because it actually has methodical, skill based combat. Characters have a satisfying number of attacks and the energy bar gimmick makes things more interesting. Unfortunately, the presentation is really flat. So this game is the basically the opposite of Sengoku 2: bad graphics, great gameplay.

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