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Iron Commando: Koutetsu no Senshi
DEV
Arcade Zone LTD
REL
unknown
ALSO
About

Iron Commando: Koutetsu no Senshi is a Japanese-exclusive two player brawler from Arcade Zone, the guys behind Legend. It's notable for its hectic gun-heavy gameplay, plentiful weapons, vehicle stages, and impressive graphics that feature an array of effects from fog to parallax scrolling. It's also one of the only brawlers with a dedicated grab button, which is also used to pick up weapons.

Marquee
Trivia

This game was made by only two French dudes."Koutetsu no Senshi" literally translates to Iron Commando.

Links
Beat'em Up Bingo 0/25
Go!
Sunset Ending
Health Meat
Sleeveless Jacket
Boss With Gun
Fire Bombs
2-Word Title
Throwing Knife
Subway Stage
Ex-Pro Wrestler
Steel Pipe
Kidnapped Female
Special Drains Health
Oil Drums
Clowns
Yellow / Red Health Bar
Dominatrix
Power, Speed, Balance
Elevator Scene
Mansion Stage
Mohawks
Building Site
Fat Charging Men
Sharp Suits
Graffiti
Release Info
Developer
Arcade Zone LTD
Publisher
Pop
Country
France
Released
unknown
Also on
Series
Game
Players
2
Structure
Linear
Difficulty
Hard
Gang size
Small (4)
Variety
Vehicle stages
Playtime
1:00
Combat
Buttons
Attack, Jump, Grab, Grenade
Combos
Static
Grabs
Button
Dashing
No
Enemy H. Bars
Bosses + Names
Item Pickup
Button
Item Stay
Fade
Weapons
Durability/Ammo
Death-blow
Stock
Friendly Fire
Yes
Char Switch
No
Ground Hit
No
Revive
Invincibility + Knockdown
Restore
End of stage
Style
Art Style
Realistic
Sprites
Huge
Setting
Urban
Focus
Hand-to-hand
Music
Rock
Tone
Serious
Numbers
Fighters
2
Stages
Enemies
Bosses
Weapons
Lives
Continues
Extend
Slamson Sez
Combat
Enemy
Grafix
Sound
Flava

Iron Commando is rad. It has excellent graphics, rockin' music, solid core combat, and plenty of variety. I like the dedicated grab button which lets you carry enemies and pick up items. Some of the vehicle sections are a little sloppy but they're still a welcome change of pace. Enemy variety is the weakest part of this game and even then it's not horrible.

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