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Super Nintendo
King of the Monsters 2
DEV
Now Production
REL
1993-12-22
ALSO
About

King of the Monsters 2 is a hybrid brawler/wrestling game that features fights between Japanese-style giant city-wrecking monsters. It's a port of the original arcade version. It has both two player co-op and versus gameplay modes. Its combat features multiple attack buttons, a grappling mechanic, and charge-based special attacks that range from teleportation to growing a horn and breaking it off to use as a weapon.

Marquee
Trivia

The Genesis version of this game has fighting game-style inputs to execute the special attacks rather than the charge system found here. King of the Monsters 1 is a pure 1-on-1 wrestling game without brawler sections.

Links
Beat'em Up Bingo 0/25
Go!
Sunset Ending
Health Meat
Sleeveless Jacket
Boss With Gun
Fire Bombs
2-Word Title
Throwing Knife
Subway Stage
Ex-Pro Wrestler
Steel Pipe
Kidnapped Female
Special Drains Health
Oil Drums
Clowns
Yellow / Red Health Bar
Dominatrix
Power, Speed, Balance
Elevator Scene
Mansion Stage
Mohawks
Building Site
Fat Charging Men
Sharp Suits
Graffiti
Release Info
Developer
Now Production
Publisher
Takara
Country
Japan
Released
1993-12-22
Also on
Series
Game
Players
2
Structure
Linear
Difficulty
Casual
Gang size
Average (5)
Variety
VS. mode
Playtime
0:45
Combat
Buttons
Punch, Jump, Kick, Recover, Special
Combos
No
Grabs
Close attack
Dashing
No
Enemy H. Bars
Bosses + Names
Item Pickup
Contact
Item Stay
Fade
Weapons
Hold
Death-blow
N/A
Friendly Fire
Yes
Char Switch
No
Ground Hit
Yes
Revive
Invincibility
Restore
End of stage
Style
Art Style
Semi-realistic
Sprites
Huge
Setting
Urban
Focus
Hand-to-hand
Music
Rock
Tone
Lighthearted
Numbers
Fighters
3
Stages
Enemies
Bosses
Weapons
Lives
Continues
Extend
Slamson Sez
Combat
Enemy
Grafix
Sound
Flava

King of the Monsters 2 has an excellent concept that's backed up by decent gameplay and excellent art. It's fun as a single player game, for co-op, and even vs. The fighter and enemy design is colorful and bizarre, plus there are a ton of fully-animated bosses. Its biggest weak-point is its somewhat simplistic combat, especially the randomized grapplin.

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